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May 01, 2025, 11:05:05 PM
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[Battle report] Nagash siege his old master
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Topic: [Battle report] Nagash siege his old master (Read 5656 times)
jchaos79
Moderator
Veteran member
Posts: 2530
Loc: Vigo, Galicia, Spain
[Battle report] Nagash siege his old master
«
on:
August 25, 2011, 10:54:34 AM »
This games is setting in the Old Days, when Nagash became undead and challenges his old master. A great undead army siege the fortress temple of the Pharaoh. Once the Pharaoh is dead Nagash will return to the Black Pyramid and launch the massive curse doomed to all the inhabitants of the region to awake as undeads and start to fighting each other in the never end battle until the current days.
A really fun game with two house rules units, funerary swarms and war mammoth as a siege machine (ram+skull chukka + 2 proyectil fire). Do not want to enter in house rules details so then it starts the Battle...
Game over. But we continue for pure pleasure, taking out a human hero to command the army (the first born son of the Paraho!!). Eventually the camera batteries ran out, and there are not much further pics. We consume all the turns left having a very fun and exciting battle in the ramparts and wall-climb attacks!!
Considerations of the siege game (our opinion):
- It is important to attacker double points to defender.
- The min/max of artillery is ommitted
- It is fun having flyers or they-came-fom-the-sand units
- Is really hard for undead infantry to attack walls, but spell rising deads is very useful giving to the skellies a good chance, and also a mindbender to defender.
- It is important that all the rampart are not filled completly of defender units. So the defender needs to move his troops and make choices of how to defend his perimeter.
- It is fun to siege a 4 wall complete fortress. Make the attacker need to move his army and attack in different walls.
- Giving orders in ramparts (difficult terrain -1) is not easy
- Ladders model are very useful to mark which units has charged to the walls in this turn! provide with a bunch of them before a siege game
- Be careful when attaching the general
and a rule question: Whe do not paly very often, and a doubt araise: May the undead make an advance when defeating a unit?
They has no iniciative so we think they could not advance to another combat.
hope you enjoy
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Fortunes of War
[Warmaster]
spiritusXmachina
Warmasterplaytest team
Full Member
Posts: 244
Loc: Austria
Re: [Battle report] Nagash siege his old master
«
Reply #1 on:
August 25, 2011, 12:15:41 PM »
Great photos - nice report. Which siege rules did u use?
Undead are indeed allowed to advance into new units (it's no initiative thing).
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WARMASTER
Small models
Great Game!
jchaos79
Moderator
Veteran member
Posts: 2530
Loc: Vigo, Galicia, Spain
Re: [Battle report] Nagash siege his old master
«
Reply #2 on:
August 25, 2011, 12:19:48 PM »
Thanks SpirituXmachina,
We use siege rules of the fantasy book
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Fortunes of War
[Warmaster]
David Wasilewski
Warmasterplaytest team
Full Member
Posts: 700
Re: [Battle report] Nagash siege his old master
«
Reply #3 on:
August 25, 2011, 04:03:01 PM »
Excellent. Thanks for posting.
We have also discovered that Khemri struggle to assault fortifications - we now let the Khemri use Graveguard from the VC lists, they are just painted bronze and called TombGuard instead! That helps.
Dave
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Lex
Global Moderator
Full Member
Posts: 1451
I wonder...
Loc: Bergen op Zoom, Netherlands
Re: [Battle report] Nagash siege his old master
«
Reply #4 on:
August 25, 2011, 04:47:30 PM »
Great Scenery too !!
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fracas
Full Member
Posts: 882
Re: [Battle report] Nagash siege his old master
«
Reply #5 on:
August 25, 2011, 11:59:16 PM »
What a cool batrep
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calmacil
Full Member
Posts: 366
Loc: Nottingham, UK
Re: [Battle report] Nagash siege his old master
«
Reply #6 on:
August 26, 2011, 09:41:16 AM »
Great batrep, very enjoyable read
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jchaos79
Moderator
Veteran member
Posts: 2530
Loc: Vigo, Galicia, Spain
Re: [Battle report] Nagash siege his old master
«
Reply #7 on:
August 26, 2011, 10:59:35 AM »
Thanks to all for you kind words
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Fortunes of War
[Warmaster]
azrael71
Warmasterplaytest team
Full Member
Posts: 896
Re: [Battle report] Nagash siege his old master
«
Reply #8 on:
August 26, 2011, 01:20:42 PM »
Loving this report.
The scenery and giant undead war mammoth make it for me
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Raider4
Active Member
Posts: 15
Re: [Battle report] Nagash siege his old master
«
Reply #9 on:
August 26, 2011, 08:11:15 PM »
Lovely report, nice to see a game actually being played.
Love the Temple complex - very nice indeed. Although looks a bit out of place on the green table ....
Cheers, Martyn
--
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Brutalrage
Active Member
Posts: 109
Re: [Battle report] Nagash siege his old master
«
Reply #10 on:
August 30, 2011, 05:13:40 PM »
very nice indeed, keep em comin plz
always love a good batrep
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marell le fou
Full Member
Posts: 1154
Re: [Battle report] Nagash siege his old master
«
Reply #11 on:
August 30, 2011, 11:46:15 PM »
I really like the scenery. As everybody it seems.
Could you give us a link or the name of the producer of this paper scenery ? They may have some other things interesting ?
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jchaos79
Moderator
Veteran member
Posts: 2530
Loc: Vigo, Galicia, Spain
Re: [Battle report] Nagash siege his old master
«
Reply #12 on:
September 02, 2011, 12:07:09 PM »
Hi thanks for the feedback,
I think it is form Susaeta.
regards
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Fortunes of War
[Warmaster]
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Specialist Arms Forum
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[WM] Warmaster Fantasy Discussion
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,
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,
TristanHoag
) »
[Battle report] Nagash siege his old master