Warmaster Character Points calculator for Experimental/Fan Armies
Characters (pick one)
General +2 Atk 40
Hero +1 Atk, Command Range 60 25
Wizard, 0 Atk, Command Range 20 25
Command (pick one)
Command 6 5
Command 7 20
Command 8 55
Command 9 85
Command 10 115
Wizard options
+1 Atk for 1 Atk like Liche Priest +10
Bonus to cast like a High Elf +10
Hero options
+1 Atk for 2 Atk like Saurus hero +15
-1 Atk for 0 Atk like Skink hero -10
Command range reduced like Skaven hero -10
General options
Wizard like Vampire Lord +25
Tomb King bonus ability +5
Fly like Daemon Overlord +10
Command range reduced like Grey Seer -10
-1 Atk for 1 Atk like Grey Seer -10
High Elf +25
Some worked examples
High Elf Wizards
Wizard(25), Command:8(55), +1 to casting dice like a High Elf(10)=90
Grey Seer
General(40), Command:9(85), Wizard(25), Only 1 Atk(-10), Command Range 20(-10)=130
Looks like High Elf General is over pointed by 25 points, probably to rebalance them.
General(40), Command:10(115), High Elf just because(25)=180
As I bothered to work this out, I thought I would share it with you, sorry if its been done before. I have not tried this on the Experimental or Fan based armies just on the core Warmaster Armies, but it’s for you guys who like to tinker, that’s me included.
As Im working on a Sauron/Morder Selector for Lord of the Rings Third Age, I now have the points for a puny Orc Hero, for example.
Lord of the Rings Orc Hero 0 Atk, Command:7, with a Command range of 20cm
Hero(25), Command:7(20), -1 Atk(-10) Command Range reduced to 20(-10)=25
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