Ok, so my Hero tries to order the Flagellants, and needs 8 - 1(Dense Terrain). So a 7 or less:
Result of the throw of dice "2d6" :
2 + 1 = 3
Made it and they form lines. Now the Hero tries to order the nearby Halberdiers and Crossbowmen, its right-most unit is just within 20cm of the Hero, so he needs an 8 or less:
Result of the throw of dice "2d6" :
2 + 4 = 6
Success, they move forward and form lines. He tries to move them again. Now a -1 for further orders, -1 for 20+cm, and a -1 for being within 20cm of the enemy, so needs a 5:
Result of the throw of dice "2d6" :
2 + 3 = 5
Success! He's on a bloody roll. Not gonna push his luck though. Moving on the the General.
The General tries to move the unit directly in front of him. Needs a 9 or less:
Result of the throw of dice "2d6" :
2 + 1 = 3
Cake. Now the General tries to move the Knights. One unit of them appears to be at 20cm, so -1 and a 8 or less:
Result of the throw of dice "2d6" :
2 + 3 = 5
Great. Now, I am going to move them sideways to my left, as long as no stand in a unit crosses an already moved stand in its unit or a stand in any other unit I can just move them in whatever direction right? So used to proper wheeling in WHFB.
Ok, now the General will try to move them again, with -1 for further orders, but they are all within 20cm now so no penalty for distance, 8 or less to make it:
Result of the throw of dice "2d6" :
3 + 5 = 8
Whoohoo! Ok, well, I feel satisfied with my movement, and all I could order now is my Knights, who seem to be in a prime position.
Moving on to the Shooting Phase.
Looks like my Crossbows on my right and on my left are in range of your Orcs1, so they will all shoot at them. Shooting is indicated by yellow arrows. That is 6 stands with 1 Attack Dice each, so 6 dice at 4+ to hit:
Result of the throw of dice "6d6" :
4 + 1 + 4 + 3 + 1 + 1 = 14
Bleh...2 hits. You have a 6+ armour save (I am rolling for you to save back and forth time, I hope you don't mind, please do the same for me):
Result of the throw of dice "2d6" :
6 + 3 = 9
You made one! Wow. Ok so you take one hit, which does nothing but drive you back d6 cm:
Result of the throw of dice "1d6" :
2
Hah! Driven back two cm. I will put a red arrow on the map to represent that, but let you move them back and decided about making way. I think that completes my turn, over to you.
http://zendwarf.com/bc/wm/1/Orcs_vs_Empire.xmlHere is a map 'close-up':

And an overview (looks like I need to fiddle with the setting to get the overview to not show individual stands):
